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Monday, January 26, 2026

MSG:Blocked passage / EV:GATE Switch OFF ⚡ щ(゜ロ゜щ)

The rain stopped on Saturday, Sunday was sunny, but it wasn't that hot. This weekend I was busy, so I couldn't play another game. I'm thinking about playing Sea of Stars, which I bought along with The Messenger a long time ago. I only played for a few minutes, it would probably be better to restart from scratch since I don't remember what happens at the beginning and apparently there's already a new free DLC.

So many animes, oh my @ . @ ...
Golden Kamuy, I don't know which one is more bizarre, Jack or Tokishige. Also, so many deaths. Even in the serious moments of this anime, they still manage to make me laugh with comedic parts.
Shibou Yuugi, this Yuki is pretty scary, apparently.
Jujutsu Kaisen, a very well animated episode. So many things happened that I couldn't miss a single second of it. Also, I noticed the reference to Kill Bill, I just don't remember if the famous Kill Bill scene was inspired by another work of entertainment.
Sentenced to Be a Hero, as I imagined, the goddess appeared to save them, but it was good to see the other two heroes getting some spotlight in this episode.
Sousou no Frieren, the character design in this work is very good. Even for a hero who appears in only one episode, her journey and the flashbacks so far only make me want to discover what her first journey with the group of heroes was like, even knowing that this isn’t the focus of the story.
Gnosia, it was interesting. First time putting an fanatic to vary the repetitions and having a Gnosia sacrifice another Gnosia. I liked the anime and each cycle, but I imagine there isn't much more to get out of this theme. I was left without answers from that princess(?) about the truth of Gnosia.
To Your Eternity, Mizuha is bizarre aaaah DD: You can't hold people forever, they have their own paths to walk alone, on their own two legs.
Trigun, good episode. The group finally comes together, Vash's abilities are exceptional. The good thing about this animation style is that it allows creating these moments. Even so, I saw some fans questioning a few frames in the previous episode. I prefer having a well animated season that adapts the rest of the story that was never adapted than a poorly animated adaptation like Berserk 2018(?) and more recently, One Punch Man, which I didn't have the courage to watch past episode 2. D:

A new week starting, but I couldn't work out at the gym or go running today :/. I woke up early with heavy rain, it eased up and I decided to go out, but right after I opened the gate, it didn't want to close and the power had gone out because 2 of the gate remotes weren't working. I can't leave the house with the gate open. I tried using the manual to close it and couldn't, I heard a noise as if a part inside the motor fell into the motor box. So I spent a lot of time and effort figuring out the correct order to fit the 3 small pieces. After that, the power came back and I managed to close the gate with remote, but when I finished, it was already too late for me to go train...


I don't know if I'll be able to keep posting daily during the week. The bigger the character design, the longer it takes to make and after Monster3, it would be BigMonster1... 2 and then the Coffin? By the way, I don't recall seeing a game made in RM using that sprite. But to make the Coffin, ideally I should make the Vampire first, so I can size it according to their height.
Monster3_8, Spider. The original Character design closely follows the Battler VX Ace, I only adapted the palette. I'm thinking about making the spider bigger, like the Scorpion, I'm undecided... The first frame I tried to do according to the Battler VX. I don't know if I represented it well, since the Battler's position is sideways and I tried to add more light to the middle part, simulating that this part of the spider is more prominent and forward in the image, while closer to the head it would go inward or into the background at this angle.

Friday, January 23, 2026

Watch out for the giant Scorpions! 🦂😲

It's been raining nonstop for over 24 hours. The last time this happened, I remember that many houses and buildings started having infiltration problems in places where they never had before. The news says it will keep raining until the weekend and things should go back to normal on Monday. Personally, I like the cold, but constant rain ends up getting in the way and can cause problems in structures and natural terrain, like landslides. Today I did worse on my pull up reps, this week wasn't a good week, maybe next week will be better and I'll be able to progress more in my training.

Monster3_7, Scorpion, I took a while to make this one. It's based on the Character design, but I basically worked side by side with the reference at a larger size and uhhh... I think it turned out too big. The first frame refers to the Battler VX, which seems like a mix of a Scorpion and some kind of crustacean and the second frame refers to the Battler VX Ace, which has purple, black, and red parts. I believe this color effect they gave to the Battlers from RMVXAce doesn't work very well for pixel art with few colors... I'll have to mess with the overall palette again T.T !?

Thursday, January 22, 2026

It doesn't even feel like summer with so much rain ❄🌧

It rained before I went to sleep, it was still raining when I woke up and it didn't stop raining at all. Even the feeling of summer heat went away, making it feel like an ordinary winter week, cold...

Monster3_6, Sahagin, its designs are different as well. For the VX version, it's more like a monster that moves by swimming and doesn't stand upright like its VX Ace version, but even so I decided to make this VX version upright too. Its colors and appearance change a lot. This time I decided to make the original Character design version larger, unlike the other monsters, which were already smaller in size and stayed small. But I didn't like how the pixels ended up being distributed on abs.

Wednesday, January 21, 2026

Ahh great, now the pain is in my calf 😅

I thought I wouldn't be able to run more than one lap. I felt calf pain from fatigue in both legs. Luckily, I didn't feel it in my shins anymore. Maybe I need to stretch more or do a different type of stretching.

Monster3_5, Rat, your VX version looks like a bouncy Rat with dark blue fur, while the VX Ace version seems to be an upright Rat with gray fur. The original Character that represents it, however, "looks" like a normal Rat with white/light gray fur.

Tuesday, January 20, 2026

Swimming in the Rain 🏊‍♂️🌧

Tuesday, swimming and gym day. Today I swam in the rain, warm body and cool rain falling over me is a really good feeling. We did some intervals, 3x50m at light intensity, 2x75m at medium intensity and 1x100m at 100% intensity, all on 1:30 intervals. On the 100 m, I couldn't believe I did it in 1:15. I was really tired and thought I wouldn't be able to do many reps on the pull-up bar, but I managed up to 9. After getting a bit of rain, I was sneezing all day... hopefully I don't catch a cold this summer. D:

Monster3_4, Jellyfish, I made the Battler VX version, which to me looks like a slug, while in the Battler VX Ace version I increased the size, changed the color palette, and I'm thinking about changing the top of this Jellyfish a bit more.

Monday, January 19, 2026

A feeling of discouragement hit me... 🙅‍♂️


This is the second gameplay of "Adventures in Sandland: Al and the Underground Labyrinth ( 砂漠の国の冒険記~アルと地底の迷宮~)", from Stage 6 to Stage 8, the end of the game. I died so many times that I had to cut out many of my deaths, otherwise, the video would be too long to upload to YouTube.
Now, speaking about the game in general. Its art is beautiful, the maps are varied and well designed, making progression through the game difficult. You go through all kinds of dungeons with distinct enemies, some of them can be quite irritating if you're in a hurry to finish the game/stage. It's a game that I consider difficult even on the normal mode, which is the one I played. I'm used to fast paced games, where there's always a time limit to meet or the gameplay itself gives you the freedom to land many hits at all times from different angles, but that's not the case in Adventures in Sandland. You must play calmly and patiently, without worrying about finishing the stages as fast as possible, especially because there are places you can only access once and you only get another chance if you reset the stage or die. However, besides losing a life, you also lose what you collected, making it necessary to collect everything again to achieve a high rank and stay well equipped to face enemies that become harder to deal with toward the end of the game.
The author himself tagged me on his social media regarding the first video I made. I thanked him and he replied that he based the difficulty on the NES. I didn't have many opportunities to play NES games and if I did play any, I don't remember anymore hahaha 👨. So it's expected to be a challenging game. That said, I replayed it again without recording anything and at my own pace. Calmly, I went through the stages without difficulty up to Stage 7 and on Stage 8 I ended up dying only a few times compared to when I recorded the gameplay.
I managed to get Rank S in all of them, except for the Bonus, which doesn't appear in the image above. The change I noticed was that the star on the title screen changed from gold, the first time I finished the game, to silver now and 2 of the 4 remaining artworks that were locked after clearing the game the first time were unlocked. I don't know if they are unlocked if I clear the game a third time.

Now, onto the anime... and lots of anime D:
Golden Kamuy, even in serious situations, they manage to add touches of comedy. The plan didn't go as expected to capture the assassin, everyone ended up splitting up.
Shibou Yuugi, a minefield, it reminded me of a Windows game. It seems this anime will go back and forth in time showing the games the protagonist went through. It will be interesting to see her personality change over time or how she became the way she was in the first episode after so many games.
Jujutsu Kaisen, I was as confused as the protagonist with the explanation, I think I'll need to rewatch it later @.@ .
Sentenced to Be a Hero, if he needed the goddess to defeat the plague, how is he going to win without one? I think she'll appear at the last moment and save him.
Sousou no Frieren, apparently, you can't win every battle...
Gnosia, first time with all participants, I hope the truth is revealed in this game... That's what the previous episode suggested, but nothing yet...
Trigun, thankfully it didn't take long for him to regain consciousness. I hope the main group meets up in the next episodes and it's a shame that Vash couldn't save another life.

Today I couldn't finish the three 700 m running laps, but I did go to the gym as usual. I was very discouraged today and ended up making only 1 frame for today 😔.
Monster3_3, Hornet, this time I included a comparison with the Monster using a human of average height in the RTP VXP style. A common insect wouldn't appear on screen and this Monster is already quite large when compared to the RTP VX Ace style. So I decided to make only the Battler VX version and in the Battler VX Ace version I only changed the colors to better match the Battler and because of the color palette. If I did the same thing I did for the Slime, I think it would end up too large, maybe it would become useful as a Boss Hornet 🤔.

Friday, January 16, 2026

Another Friday... 📅

I woke up at 5 a.m. and went to the gym earlier. I ran after the gym, but my time for the three 700m laps ended up being big than Wednesday's, with 11:04.

Starting a new set, exclusive to RTP VX Ace.
Monster3_1, the Bat, I was unsure whether I should increase the Character design to 1.5 pixels and modify it the way I did with the Slime. Between the two versions, for me the Battler VX is scarier if you run into it in a nighttime environment, it looks like it came straight out of a dinosaur movie. The Battler Ace version, on the other hand, with that white pixel in the eyes, ended up making it cute, hahaha.
Monster3_2, the Gayzer, the versions are quite distinct, the Battler VX has several eyes and thin tentacles, while the Battler Ace has one big eye and a slimy flesh that supports that eye.

Thursday, January 15, 2026

Between 33s and 40s, I need to lower this time even more ⏱

Swimming classes are back. Today we did 50 meter sprints, 4 sets of 6 sprints. It was really intense, I was very tired. It had been a long time since I last trained short distances in swimming, so at the beginning my times were around 33, 33, 34, 34, 35 seconds and they kept increasing until the last sprint of the last set reached 40 seconds... I need to train more. After swimming, I went to the gym and had trouble with pull up, I was too tired to do many reps. At least today I managed to do the 3 sets of 60 sit ups that I was already doing before the holidays. After tidying up the house, I went downtown to take care of a few things. Today was a tough day, but a good one, I felt willing all day and had energy to burn.

Monster2_4&8, the Succubus, I made the three versions. The original one seemed to me to have too few details for a tall sprite. I revised the Battler VX version, making it more faithful and detailed, with dark blue colors on the outfit, but I kept some details from the first version I made of the Succubus with green hair. The one in the center is the VX Ace version. I tried to represent the effect the artist gave to her light blue hair, but I feel it doesn't work very well for pixel art. I'm unsure whether to keep it or remove it before making the other sides...

Wednesday, January 14, 2026

"Gelatin", tutti-frutti and lemon flavors 🔵🟢

I managed to go to the gym and run without any difficulty. I still haven't been able to get back to doing 12 repetitions on the pull up bar, but I already did 11 reps. As for sit ups, I do 3 sets of 60, I still haven't gone back to doing 180 in total, but with a bit more persistence in training, I'll be recover. I was satisfied with today's run, since I did 10:40 over 3 laps of 700m without stopping, last time I did it in 11:30.

Monster2_3&7, the Slime, there isn't much to do with this monster. For me, the original Character works for both Battlers in the VX and VX Ace versions. What I did was increase the size to 1.5 pixels or 150% scaling and rework the distorted pixels to end up with a larger Slime.

Tuesday, January 13, 2026

Good water, strong sun 🏊‍♂️🏋️‍♂️

Today I had difficulty working out at the gym after swimming. I still haven't returned to my normal condition and I also need to adjust my sleep cycle, I've been sleeping poorly over the past few months.

Monster2_2&6, the Dragon, a version based on the Battler VX design. This one gave me a bit of work. I could have made the version following the original Character design, but I believe it wouldn't match the other characters in this taller version. The "hands" I made for the Dragon left me in doubt, I tried to follow the design, but it still feels strange to me.