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ABOUT: PAID MATERIAL πŸ’²
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Working to create paid material and not making any profit from it can be demotivating.

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Friday, February 6, 2026

Diary will changes πŸ““πŸ“…

Today was a sunny day, slightly cloudy, no rain, great weather for running. To my surprise, I managed to lower my time again over 3 laps of 700m, totaling 2.1km in 10:23. I started a bit stronger on the 1st lap, on the 2nd lap I had to slow the pace a little and on the 3rd lap I had to work on my mindset so I wouldn't give up hahaha. I was feeling my lower back on that last lap because of the hack squat where I loaded 5 plates of 20 kg on each side, 200 kg total on the last set of 3 sets and this was before the run. I always run after going to the gym. To endure that "light" pain, I grabbed my house keychain that was in my pocket and squeezed it with one hand. I believe it helped, because depending on how hard I squeezed, the lower back pain would go away. I didn't feel any pain after I stopped running and went back home, but next time I do the hack squat, I'll ask an instructor to check if I'm doing it correctly πŸ˜….

BigMoster2_1, the Demon, his Battler VX design is quite iconic, his pose is intimidating and his face reminds me of a reptile. I feel that if I were a mage πŸ§™‍♂️ in an ancient dwarf mine with huge chasms and narrow walkways, I'd be afraid of him appearing at that moment and dragging me down into the depths with that flaming whip πŸ˜„.



Due to my lack of time these days, like yesterday/today and it will be like this for the coming weeks, I'm going to change the posting frequency. I would really like to maintain daily consistency, 261 days a year, leaving weekends out so I don't overload myself, but "volume" doesn't always mean quality. I spent some long time to finish this sprite. I know that for smaller designs of humans or anthropomorph, the number of sprites made is higher, but there are other things I need to worry about right now that demand more time and focus. I usually don't talk much about my personal life, I keep Victor SenArt just for pixel art, things related to RPG Maker, game dev and the like. And there are so many things I'd like to do that I ended up leaving on "standby" or on a "to-do list", such as:

Making more pixel art of other things not related to RPG Maker;
Adding more recommendations to the LINK πŸ”— page of this blog, so far I haven't added any in the sounds category and there are many URLs in a notepad here to check;
Better organizing the other pages of the blog, as well as creating a decent layout/design with pixel art for the page tabs and gadgets for the mobile version of the blog. For that, I lack the knowledge or the $ to pay someone appropriate to work (code thing) on the PC/mobile themes, not a priority at the moment, just like paying for a custom domain without ".blogspot", which I've set aside for now;
I have old games from the CD with magazine era and some from users from back when the communities were more active. I uploaded a small portion to an appropriate site for games made with Maker engines, RMArchiv. But it takes time to check the authors if there's more than one creator, whether there's another version released currently, the URLs of official pages created by those authors, opening the games to verify they work because of that issue with old/new/Japanese/English RTP versions being different and taking gameplay screenshots;
Interviewing other artists who worked with Tkool/Maker engines/software at some point in their careers. But it takes time to gather content, verify information, images, URLs and craft questions appropriate for the interviewee. Just like it took me a long time to interview MACK, she one of the few people who were involved in several products in the series and some things ended up being left out that I only found later. There's also the need for someone who can translate the questions into Japanese, who unfortunately disappeared from the maker communities and I lost contact;
Recording more games made with the Maker series engines, especially the lesser known ones, the ones I bought and still haven't played yet hehehe... Ah and of course, indie games in general that attract me in some way, like Al and the Underground Labyrinth recently.

For now, I'll remove the COMMISSION πŸ’² page. I'll use Discord less, as well as other social networks like X (Twitter) and I'm thinking about checking social media only on weekends or twice a week at spaced intervals. Don't worry if you need or want to get in contact, I won't disappear completely, I'll just take a few days to reply. I won't stop recording games on weekends, I need that distraction and playing games is a good way to relax, just like swimming and practicing physical activities, which also take up my time. However, they're essential for future health and for my work.

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