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Showing posts with label Diary. Show all posts
Showing posts with label Diary. Show all posts

Wednesday, February 11, 2026

I feel like I'm ̶d̶i̶g̶i̶ evolving more 🏊‍♂️🏃‍♂️🏋️‍♂️


I got humiliated in the mini game lol, I'll reread the rules again "off camera" in the next video. I even got a careless game over, I didn't get the exact timing on the attacks from the zombies that drain life, actually, they deal heavy damage. But it's my fault too, I'm not spending on any equipment, just collecting and using what's on the map, not even the items that make the gameplay easier, I didn't buy or activate them. So far, I'm finding the normal mode (recommended) pretty chill, since I didn't have any trouble with the game's bosses. The locations aren't too large or too small, it feels balanced. There are some areas that are inaccessible, so I imagine there will be a return later with some kind of vehicle. I've already seen that the ghost ship will soon belong to the pirates :).

Golden Kamuy, the past is slowly starting to be revealed, I didn't expect the captain to have a family.
Shibou Yuugi, the protagonist seems to have enjoyed revisiting the past, it was interesting to show a bit of the world outside the games.
Sentenced to Be a Hero, the battle has barely started and they're already at a disadvantage.
Jujutsu Kaisen, the powers the authors come up with for this kind of work are always interesting and different from what we see in the West.
Sousou no Frieren, it wasn't a dating like I expected, but neither of them had a shared understanding of that, so I'll cut them some slack.
To Your Eternity, it was postponed to the end of the month...
Gnosia, loop, it seems that now it has gone back even further to the beginning of the planet escape. It's likely that he protects Setsu, gets injured, and loses his memory, thus restarting the cycle? But I still want to know what Gnosia is...
Trigun, that musician's power is totally broken, defense and attack. It reminds me of Gaara and it even slices the ship's external metal structures with that sound wave like a knife cutting butter. I'm enjoying it, everything is very new to me, since I only watched the old anime.

As I mentioned in the previous post, I'll be reducing the frequency of posts. Since I leave playing/recording gameplays for the weekends, I'll try to keep posting every Monday and if during the week I feel I have content to show, I'll post on Thursday or Friday. On Saturday I decided to edit that CharSet from 主人公1/Chara1/protagonist1... Actor1 too? (wow, that's a lot of names for the same file across different versions) that's in the engine's help file. I removed the red lines above on feet, just need to copy the feet from the frame facing one side and paste them on the other side. Only the idle frame of Alex looking down I had to imagine how his hair would fall over his face. After that, I used the curves option in my software to bring the green background color closer to the CharSet background in RPG Maker 2000. I even tried using the RTP CharSet palette on this edited CharSet, but there are some colors that the RTP CharSet doesn't have, maybe those colors are in the RTP Objects/ChipSet palettes. If you want to try, just download the second image out of the four images in the post on X.com.
Speaking of X.com, I don't know why, but I wasn't receiving any notifications for likes, retweets or new followers until I unchecked the native "quality filter" option. From what I researched, this filter not only prevents spam (those fake accounts that like, follow your profile, barely have any posts, but have a link to an Only Fans), it also ends up blocking accounts with few followers like mine or accounts that post infrequently. It seems to be a problem/recent update from 2026 it self. :/

Today I woke up tired/sleepy, but I didn't stop running and I finished in 10:07. Monday I managed to lower my 2.1km time to 10:05 in running and yesterday at the gym after swimming I managed to increase the weight I use in almost all exercises across 3 sets. I feel like I'm improving, but since I've been on this routine for a while, by the end of February I should switch to a new training sheet.

WIP_BigMonster2_2, the Dragon, again? Yes, but this is the VX Ace version. I didn't end up making it together with Monster2_2&6 (VX version) because I would go through the BigMonster sets later anyway. The difference is that one walks on all fours and the other on two legs, besides the design being more detailed in the VX Ace version x.x. I think the width of the Dragon's legs turned out too small. Maybe I'll change it after draw the internal lines of the pixel art.

Friday, February 6, 2026

Diary will changes 📓📅

Today was a sunny day, slightly cloudy, no rain, great weather for running. To my surprise, I managed to lower my time again over 3 laps of 700m, totaling 2.1km in 10:23. I started a bit stronger on the 1st lap, on the 2nd lap I had to slow the pace a little and on the 3rd lap I had to work on my mindset so I wouldn't give up hahaha. I was feeling my lower back on that last lap because of the hack squat where I loaded 5 plates of 20 kg on each side, 200 kg total on the last set of 3 sets and this was before the run. I always run after going to the gym. To endure that "light" pain, I grabbed my house keychain that was in my pocket and squeezed it with one hand. I believe it helped, because depending on how hard I squeezed, the lower back pain would go away. I didn't feel any pain after I stopped running and went back home, but next time I do the hack squat, I'll ask an instructor to check if I'm doing it correctly 😅.

BigMoster2_1, the Demon, his Battler VX design is quite iconic, his pose is intimidating and his face reminds me of a reptile. I feel that if I were a mage 🧙‍♂️ in an ancient dwarf mine with huge chasms and narrow walkways, I'd be afraid of him appearing at that moment and dragging me down into the depths with that flaming whip 😄.



Due to my lack of time these days, like yesterday/today and it will be like this for the coming weeks, I'm going to change the posting frequency. I would really like to maintain daily consistency, 261 days a year, leaving weekends out so I don't overload myself, but "volume" doesn't always mean quality. I spent some long time to finish this sprite. I know that for smaller designs of humans or anthropomorph, the number of sprites made is higher, but there are other things I need to worry about right now that demand more time and focus. I usually don't talk much about my personal life, I keep Victor SenArt just for pixel art, things related to RPG Maker, game dev and the like. And there are so many things I'd like to do that I ended up leaving on "standby" or on a "to-do list", such as:

Making more pixel art of other things not related to RPG Maker;
Adding more recommendations to the LINK 🔗 page of this blog, so far I haven't added any in the sounds category and there are many URLs in a notepad here to check;
Better organizing the other pages of the blog, as well as creating a decent layout/design with pixel art for the page tabs and gadgets for the mobile version of the blog. For that, I lack the knowledge or the $ to pay someone appropriate to work (code thing) on the PC/mobile themes, not a priority at the moment, just like paying for a custom domain without ".blogspot", which I've set aside for now;
I have old games from the CD with magazine era and some from users from back when the communities were more active. I uploaded a small portion to an appropriate site for games made with Maker engines, RMArchiv. But it takes time to check the authors if there's more than one creator, whether there's another version released currently, the URLs of official pages created by those authors, opening the games to verify they work because of that issue with old/new/Japanese/English RTP versions being different and taking gameplay screenshots;
Interviewing other artists who worked with Tkool/Maker engines/software at some point in their careers. But it takes time to gather content, verify information, images, URLs and craft questions appropriate for the interviewee. Just like it took me a long time to interview MACK, she one of the few people who were involved in several products in the series and some things ended up being left out that I only found later. There's also the need for someone who can translate the questions into Japanese, who unfortunately disappeared from the maker communities and I lost contact;
Recording more games made with the Maker series engines, especially the lesser known ones, the ones I bought and still haven't played yet hehehe... Ah and of course, indie games in general that attract me in some way, like Al and the Underground Labyrinth recently.

For now, I'll remove the COMMISSION 💲 page. I'll use Discord less, as well as other social networks like X (Twitter) and I'm thinking about checking social media only on weekends or twice a week at spaced intervals. Don't worry if you need or want to get in contact, I won't disappear completely, I'll just take a few days to reply. I won't stop recording games on weekends, I need that distraction and playing games is a good way to relax, just like swimming and practicing physical activities, which also take up my time. However, they're essential for future health and for my work.

Thursday, February 5, 2026

A busy day 🤔

I didn't have much time and had to deal with some personal issues, so I started sketching the shapes for what would be the VX version of the Demon. I already believe that the VX Ace version won't need that many modifications to work as a walking sprite. I still plan to tweak the VX version, as I feel the shoulder area ended up too thick compared to Battler.

Wednesday, February 4, 2026

So sleeeepy... 😴

I woke up early to some really heavy rain, got up at 6am, made coffee with scrambled eggs, got ready and went to the gym... "where's the rain?" I did my workout routine and felt more tired than usual, but even so I decided to run and managed to surprise myself by lowering my time from 11:04 (yesterday) to 10:39 (today). The whole time I kept thinking, "don't look at the clock, don't look" and the fact that I slightly changed my body lean and the way I finished each step while running, I believe, helped me beat that time. Ideally now, though, the goal is to maintain it and not let the time go above 11 minutes for 2,1km.

WIP_BigMonster1_4, instead of taking the original Character and modifying it, I took parts like the rattle at the end of the Lamia. I used the template itself and tried to match the same pose, with the difference that in the Battler VX version I tried to make it more curved, while the Battler VX Ace version is more upright. It looks finished, but I'm still unhappy with the colors I used to separate the textures. I think I'll tweak it a bit more.

Tuesday, February 3, 2026

But the pixel art frequency dropped 📉

I still haven't improved my sleep, I ended up going to bed late from yesterday to today and woke up very early at 5:45 a.m. I couldn't swim today, but I went to the gym later and even managed to run 3 laps of 700m in 11:04 without feeling any pain.

Since the day was hectic and I didn't have time to open the software I use to make pixel art, I didn't get to work on the next one, which would be the Lamia. So, to avoid leaving the post without any pixel art, sprite or character frame, I'll leave these 3 below, which are designs from Loose Leaf (for RM2000/2003 version), from the artist MACK’s homepage.

Monday, February 2, 2026

Staying consistent with the posting frequency 📜


A new month, one less month until next year. It feels far away, but January went by for me as if it only lasted two weeks... I finally managed to play Sea of Stars. I'm playing it in my native language and this game has caught my attention ever since I played its demo in a port city, but only now have I been able to play the full version, so much so that I'm unlocking achievements as I play through Steam. The pixel art in this game is very beautiful, the story seems interesting so far and I like the battle system. The fact that you can deal extra damage reminds me of Super Mario RPG on the Super Nintendo and a bit of The Legend of Dragoon on the PS1, oh how I wish this game had a prequel... D: I was so entertained that I didn't notice the time,  only on the second to last save did I realize it was already almost Sunday dawn.

Golden Kamuy, "Kadokura! Kadokura! Kadokura!" ha ha ha this anime is very good. The protagonists were separated again, so sad.
Shibou Yuugi, I didn't really understand why they decided to vote for Chie, I thought they would vote for the girl with short white hair or the blonde one, since she was a "complicated" leader.
Sentenced to Be a Hero, now they've gone on another mission, a snowy location. I liked the setting and the fortress. It seems the group's con artist had bad luck by being sentenced to be a hero.
Jujutsu Kaisen, another reference, no one talks about fight club. What a shame, I wanted to know how the principal ended up that way, but they didn't show it, I imagine the manga doesn't either.
Sousou no Frieren, there can never be a lack of a hot spring in an anime, never... Good episode. Memories of difficult moments aren't always the worst to remember if you were well accompanied, someday they'll become topics in conversations with friends, reminiscing about the past and laughing a lot, personal experience, trust me. I found it very funny to see Frieren crying and throwing a tantrum like a little child and I'm interested to see how this meeting between Fern and Stark will turn out.
To Your Eternity, what a bizarre birthday party, could it be that Fushi is starting to understand his friend's dreams and that each person must follow their own mortal path?
Gnosia, so this is the truth of the anime hmm... I was expecting more, like an explanation of the connection between the powers and the Gnosia infection as well. Maybe they'll explain it later, since there are 21 episodes in total.
Trigun, Vash actually defeated his brother, but it's Knive's henchmen who are rebuilding him... Now his hair is like in the manga, black and blond. I was a bit confused after this episode's ending, are the concept arts by the manga author or did another artist create them for the anime? By the way, Vash's had a different style, top. I would definitely use it as an avatar if it were back in the days of RPG Maker communities, with my old nickname Vash.

Today I woke up at dawn startled by very heavy rain. It’s nice when it rains while you’re sleeping at night, but since I woke up, it took me a long time to fall back asleep. So it was another sleepy day, and today I want to go to bed early.

BigMonster1_3, the Kerberos, only exists in the VX Ace version. In its original Character, it has dark blue fur, so I decided to modify the original Character to give it a pose for a walking cycle on an map. What I didn't like was making the three tails point downward, I personally found it strange. However, if it's standing still on an open map, it would also be strange to see the three tails in an upward swaying position. I didn't have much trouble making this one, since I had done it before and used the original as a reference. I made some slight modifications and changed its color palette.

Friday, January 30, 2026

Unsatisfactory result... 😥

I did my workout at the gym and when I was about to run, it started raining. I don't like running on the treadmill, but this time I had to. I couldn't run for very long, I felt pain in both calves. I used a hot water bottle to help. The morning stayed rainy and the weather even changed. I slept poorly last night, so I felt sleepy all day... x.x

BigMonster1_2, the Evilking, I finished the edit following the Battler VX Ace details, thinking it would look good, but honestly, I didn't like the result :/.

Thursday, January 29, 2026

Not much time to pixelate today ⌚👨‍🎨

Today we swam with fins. If I'm not mistaken, it was 1000m to start, 500m of kicking with a kickboard and 500m with fins and paddles. In total it was 2km, if I'm not forgetting anything else he he. 2km is very little compared to what I'm used to, but when you use fins, the workout gets tougher and the fact that I did 500m of kicking without the fins already left me tired. After that I went to the gym and followed my workout plan. I managed to increase the weights on all the machines and exercises, so I was satisfied, but I still haven't been able to get back to doing 11~12 reps on the pull up bar :/.

WIP_BigMonster1_2, I finished the adjustments to the Battler VX design and started working on the original Character related to VX Ace, but I didn't have much time today to finish it. Maybe I'll be able to finish it tomorrow. So I decided to show two human characters I made some time ago based on the CharSet designs of a famous artist in the RPG Maker scene. Do you recognize them?

Wednesday, January 28, 2026

Where is the unit's pilot? 🤖👦

Once again I only managed to run 2 laps of 700 meters, I need to improve. I'm not managing to make much progress on pull ups, so I need to take other measures to increase the number of repetitions.

WIP_BigMonster1_2, the Evilking, as I had already written, the larger the character, the longer it takes. Some adjustments are still needed, and I couldn't make a version that's as faithful to the Battler VX Ace, even though the original Character is already faithful in its details. So for now I still haven't finished the Battler VX version, which in my opinion feels more like a final boss than the VX Ace version. The VX version reminds me of something alien+technology, the first thing that came to mind were the EVAs from Evangelion. I did the same as the battler, covering the knee... so if it had the full body, I believe it would be the biggest sprite I've ever made, once again feeling like a final boss from some game.

Tuesday, January 27, 2026

1min 11s 63ms in 100m with 100% effort 🏊‍♂️🥵

Today I managed to go swimming, but since I needed to buy a few things at the supermarket, I ended up not going to the gym... and yeah, prices keep going up with each passing month :/.

BigMonster1_1, the Chimera, are both different, even because they are a Chimera. The first design refers to the Battler VX and the second to the Battler VX Ace. For both sprites, I followed the idea of the original Character.

Monday, January 26, 2026

MSG:Blocked passage / EV:GATE Switch OFF ⚡ щ(゜ロ゜щ)

The rain stopped on Saturday, Sunday was sunny, but it wasn't that hot. This weekend I was busy, so I couldn't play another game. I'm thinking about playing Sea of Stars, which I bought along with The Messenger a long time ago. I only played for a few minutes, it would probably be better to restart from scratch since I don't remember what happens at the beginning and apparently there's already a new free DLC.

So many animes, oh my @ . @ ...
Golden Kamuy, I don't know which one is more bizarre, Jack or Tokishige. Also, so many deaths. Even in the serious moments of this anime, they still manage to make me laugh with comedic parts.
Shibou Yuugi, this Yuki is pretty scary, apparently.
Jujutsu Kaisen, a very well animated episode. So many things happened that I couldn't miss a single second of it. Also, I noticed the reference to Kill Bill, I just don't remember if the famous Kill Bill scene was inspired by another work of entertainment.
Sentenced to Be a Hero, as I imagined, the goddess appeared to save them, but it was good to see the other two heroes getting some spotlight in this episode.
Sousou no Frieren, the character design in this work is very good. Even for a hero who appears in only one episode, her journey and the flashbacks so far only make me want to discover what her first journey with the group of heroes was like, even knowing that this isn’t the focus of the story.
Gnosia, it was interesting. First time putting an fanatic to vary the repetitions and having a Gnosia sacrifice another Gnosia. I liked the anime and each cycle, but I imagine there isn't much more to get out of this theme. I was left without answers from that princess(?) about the truth of Gnosia.
To Your Eternity, Mizuha is bizarre aaaah DD: You can't hold people forever, they have their own paths to walk alone, on their own two legs.
Trigun, good episode. The group finally comes together, Vash's abilities are exceptional. The good thing about this animation style is that it allows creating these moments. Even so, I saw some fans questioning a few frames in the previous episode. I prefer having a well animated season that adapts the rest of the story that was never adapted than a poorly animated adaptation like Berserk 2018(?) and more recently, One Punch Man, which I didn't have the courage to watch past episode 2. D:

A new week starting, but I couldn't work out at the gym or go running today :/. I woke up early with heavy rain, it eased up and I decided to go out, but right after I opened the gate, it didn't want to close and the power had gone out because 2 of the gate remotes weren't working. I can't leave the house with the gate open. I tried using the manual to close it and couldn't, I heard a noise as if a part inside the motor fell into the motor box. So I spent a lot of time and effort figuring out the correct order to fit the 3 small pieces. After that, the power came back and I managed to close the gate with remote, but when I finished, it was already too late for me to go train...


I don't know if I'll be able to keep posting daily during the week. The bigger the character design, the longer it takes to make and after Monster3, it would be BigMonster1... 2 and then the Coffin? By the way, I don't recall seeing a game made in RM using that sprite. But to make the Coffin, ideally I should make the Vampire first, so I can size it according to their height.
Monster3_8, Spider. The original Character design closely follows the Battler VX Ace, I only adapted the palette. I'm thinking about making the spider bigger, like the Scorpion, I'm undecided... The first frame I tried to do according to the Battler VX. I don't know if I represented it well, since the Battler's position is sideways and I tried to add more light to the middle part, simulating that this part of the spider is more prominent and forward in the image, while closer to the head it would go inward or into the background at this angle.

Friday, January 23, 2026

Watch out for the giant Scorpions! 🦂😲

It's been raining nonstop for over 24 hours. The last time this happened, I remember that many houses and buildings started having infiltration problems in places where they never had before. The news says it will keep raining until the weekend and things should go back to normal on Monday. Personally, I like the cold, but constant rain ends up getting in the way and can cause problems in structures and natural terrain, like landslides. Today I did worse on my pull up reps, this week wasn't a good week, maybe next week will be better and I'll be able to progress more in my training.

Monster3_7, Scorpion, I took a while to make this one. It's based on the Character design, but I basically worked side by side with the reference at a larger size and uhhh... I think it turned out too big. The first frame refers to the Battler VX, which seems like a mix of a Scorpion and some kind of crustacean and the second frame refers to the Battler VX Ace, which has purple, black, and red parts. I believe this color effect they gave to the Battlers from RMVXAce doesn't work very well for pixel art with few colors... I'll have to mess with the overall palette again T.T !?

Thursday, January 22, 2026

It doesn't even feel like summer with so much rain ❄🌧

It rained before I went to sleep, it was still raining when I woke up and it didn't stop raining at all. Even the feeling of summer heat went away, making it feel like an ordinary winter week, cold...

Monster3_6, Sahagin, its designs are different as well. For the VX version, it's more like a monster that moves by swimming and doesn't stand upright like its VX Ace version, but even so I decided to make this VX version upright too. Its colors and appearance change a lot. This time I decided to make the original Character design version larger, unlike the other monsters, which were already smaller in size and stayed small. But I didn't like how the pixels ended up being distributed on abs.

Wednesday, January 21, 2026

Ahh great, now the pain is in my calf 😅

I thought I wouldn't be able to run more than one lap. I felt calf pain from fatigue in both legs. Luckily, I didn't feel it in my shins anymore. Maybe I need to stretch more or do a different type of stretching.

Monster3_5, Rat, your VX version looks like a bouncy Rat with dark blue fur, while the VX Ace version seems to be an upright Rat with gray fur. The original Character that represents it, however, "looks" like a normal Rat with white/light gray fur.

Tuesday, January 20, 2026

Swimming in the Rain 🏊‍♂️🌧

Tuesday, swimming and gym day. Today I swam in the rain, warm body and cool rain falling over me is a really good feeling. We did some intervals, 3x50m at light intensity, 2x75m at medium intensity and 1x100m at 100% intensity, all on 1:30 intervals. On the 100 m, I couldn't believe I did it in 1:15. I was really tired and thought I wouldn't be able to do many reps on the pull-up bar, but I managed up to 9. After getting a bit of rain, I was sneezing all day... hopefully I don't catch a cold this summer. D:

Monster3_4, Jellyfish, I made the Battler VX version, which to me looks like a slug, while in the Battler VX Ace version I increased the size, changed the color palette, and I'm thinking about changing the top of this Jellyfish a bit more.

Monday, January 19, 2026

A feeling of discouragement hit me... 🙅‍♂️


This is the second gameplay of "Adventures in Sandland: Al and the Underground Labyrinth ( 砂漠の国の冒険記~アルと地底の迷宮~)", from Stage 6 to Stage 8, the end of the game. I died so many times that I had to cut out many of my deaths, otherwise, the video would be too long to upload to YouTube.
Now, speaking about the game in general. Its art is beautiful, the maps are varied and well designed, making progression through the game difficult. You go through all kinds of dungeons with distinct enemies, some of them can be quite irritating if you're in a hurry to finish the game/stage. It's a game that I consider difficult even on the normal mode, which is the one I played. I'm used to fast paced games, where there's always a time limit to meet or the gameplay itself gives you the freedom to land many hits at all times from different angles, but that's not the case in Adventures in Sandland. You must play calmly and patiently, without worrying about finishing the stages as fast as possible, especially because there are places you can only access once and you only get another chance if you reset the stage or die. However, besides losing a life, you also lose what you collected, making it necessary to collect everything again to achieve a high rank and stay well equipped to face enemies that become harder to deal with toward the end of the game.
The author himself tagged me on his social media regarding the first video I made. I thanked him and he replied that he based the difficulty on the NES. I didn't have many opportunities to play NES games and if I did play any, I don't remember anymore hahaha 👨. So it's expected to be a challenging game. That said, I replayed it again without recording anything and at my own pace. Calmly, I went through the stages without difficulty up to Stage 7 and on Stage 8 I ended up dying only a few times compared to when I recorded the gameplay.
I managed to get Rank S in all of them, except for the Bonus, which doesn't appear in the image above. The change I noticed was that the star on the title screen changed from gold, the first time I finished the game, to silver now and 2 of the 4 remaining artworks that were locked after clearing the game the first time were unlocked. I don't know if they are unlocked if I clear the game a third time.

Now, onto the anime... and lots of anime D:
Golden Kamuy, even in serious situations, they manage to add touches of comedy. The plan didn't go as expected to capture the assassin, everyone ended up splitting up.
Shibou Yuugi, a minefield, it reminded me of a Windows game. It seems this anime will go back and forth in time showing the games the protagonist went through. It will be interesting to see her personality change over time or how she became the way she was in the first episode after so many games.
Jujutsu Kaisen, I was as confused as the protagonist with the explanation, I think I'll need to rewatch it later @.@ .
Sentenced to Be a Hero, if he needed the goddess to defeat the plague, how is he going to win without one? I think she'll appear at the last moment and save him.
Sousou no Frieren, apparently, you can't win every battle...
Gnosia, first time with all participants, I hope the truth is revealed in this game... That's what the previous episode suggested, but nothing yet...
Trigun, thankfully it didn't take long for him to regain consciousness. I hope the main group meets up in the next episodes and it's a shame that Vash couldn't save another life.

Today I couldn't finish the three 700 m running laps, but I did go to the gym as usual. I was very discouraged today and ended up making only 1 frame for today 😔.
Monster3_3, Hornet, this time I included a comparison with the Monster using a human of average height in the RTP VXP style. A common insect wouldn't appear on screen and this Monster is already quite large when compared to the RTP VX Ace style. So I decided to make only the Battler VX version and in the Battler VX Ace version I only changed the colors to better match the Battler and because of the color palette. If I did the same thing I did for the Slime, I think it would end up too large, maybe it would become useful as a Boss Hornet 🤔.

Friday, January 16, 2026

Another Friday... 📅

I woke up at 5 a.m. and went to the gym earlier. I ran after the gym, but my time for the three 700m laps ended up being big than Wednesday's, with 11:04.

Starting a new set, exclusive to RTP VX Ace.
Monster3_1, the Bat, I was unsure whether I should increase the Character design to 1.5 pixels and modify it the way I did with the Slime. Between the two versions, for me the Battler VX is scarier if you run into it in a nighttime environment, it looks like it came straight out of a dinosaur movie. The Battler Ace version, on the other hand, with that white pixel in the eyes, ended up making it cute, hahaha.
Monster3_2, the Gayzer, the versions are quite distinct, the Battler VX has several eyes and thin tentacles, while the Battler Ace has one big eye and a slimy flesh that supports that eye.

Thursday, January 15, 2026

Between 33s and 40s, I need to lower this time even more ⏱

Swimming classes are back. Today we did 50 meter sprints, 4 sets of 6 sprints. It was really intense, I was very tired. It had been a long time since I last trained short distances in swimming, so at the beginning my times were around 33, 33, 34, 34, 35 seconds and they kept increasing until the last sprint of the last set reached 40 seconds... I need to train more. After swimming, I went to the gym and had trouble with pull up, I was too tired to do many reps. At least today I managed to do the 3 sets of 60 sit ups that I was already doing before the holidays. After tidying up the house, I went downtown to take care of a few things. Today was a tough day, but a good one, I felt willing all day and had energy to burn.

Monster2_4&8, the Succubus, I made the three versions. The original one seemed to me to have too few details for a tall sprite. I revised the Battler VX version, making it more faithful and detailed, with dark blue colors on the outfit, but I kept some details from the first version I made of the Succubus with green hair. The one in the center is the VX Ace version. I tried to represent the effect the artist gave to her light blue hair, but I feel it doesn't work very well for pixel art. I'm unsure whether to keep it or remove it before making the other sides...

Wednesday, January 14, 2026

"Gelatin", tutti-frutti and lemon flavors 🔵🟢

I managed to go to the gym and run without any difficulty. I still haven't been able to get back to doing 12 repetitions on the pull up bar, but I already did 11 reps. As for sit ups, I do 3 sets of 60, I still haven't gone back to doing 180 in total, but with a bit more persistence in training, I'll be recover. I was satisfied with today's run, since I did 10:40 over 3 laps of 700m without stopping, last time I did it in 11:30.

Monster2_3&7, the Slime, there isn't much to do with this monster. For me, the original Character works for both Battlers in the VX and VX Ace versions. What I did was increase the size to 1.5 pixels or 150% scaling and rework the distorted pixels to end up with a larger Slime.

Tuesday, January 13, 2026

Good water, strong sun 🏊‍♂️🏋️‍♂️

Today I had difficulty working out at the gym after swimming. I still haven't returned to my normal condition and I also need to adjust my sleep cycle, I've been sleeping poorly over the past few months.

Monster2_2&6, the Dragon, a version based on the Battler VX design. This one gave me a bit of work. I could have made the version following the original Character design, but I believe it wouldn't match the other characters in this taller version. The "hands" I made for the Dragon left me in doubt, I tried to follow the design, but it still feels strange to me.