The rain stopped on Saturday, Sunday was sunny, but it wasn't that hot. This weekend I was busy, so I couldn't play another game. I'm thinking about playing Sea of Stars, which I bought along with The Messenger a long time ago. I only played for a few minutes, it would probably be better to restart from scratch since I don't remember what happens at the beginning and apparently there's already a new free DLC.
So many animes, oh my @ . @ ...
Golden Kamuy, I don't know which one is more bizarre, Jack or Tokishige. Also, so many deaths. Even in the serious moments of this anime, they still manage to make me laugh with comedic parts.
Shibou Yuugi, this Yuki is pretty scary, apparently.
Jujutsu Kaisen, a very well animated episode. So many things happened that I couldn't miss a single second of it. Also, I noticed the reference to Kill Bill, I just don't remember if the famous Kill Bill scene was inspired by another work of entertainment.
Sentenced to Be a Hero, as I imagined, the goddess appeared to save them, but it was good to see the other two heroes getting some spotlight in this episode.
Sousou no Frieren, the character design in this work is very good. Even for a hero who appears in only one episode, her journey and the flashbacks so far only make me want to discover what her first journey with the group of heroes was like, even knowing that this isn’t the focus of the story.
Gnosia, it was interesting. First time putting an fanatic to vary the repetitions and having a Gnosia sacrifice another Gnosia. I liked the anime and each cycle, but I imagine there isn't much more to get out of this theme. I was left without answers from that princess(?) about the truth of Gnosia.
To Your Eternity, Mizuha is bizarre aaaah DD: You can't hold people forever, they have their own paths to walk alone, on their own two legs.
Trigun, good episode. The group finally comes together, Vash's abilities are exceptional. The good thing about this animation style is that it allows creating these moments. Even so, I saw some fans questioning a few frames in the previous episode. I prefer having a well animated season that adapts the rest of the story that was never adapted than a poorly animated adaptation like Berserk 2018(?) and more recently, One Punch Man, which I didn't have the courage to watch past episode 2. D:
A new week starting, but I couldn't work out at the gym or go running today :/. I woke up early with heavy rain, it eased up and I decided to go out, but right after I opened the gate, it didn't want to close and the power had gone out because 2 of the gate remotes weren't working. I can't leave the house with the gate open. I tried using the manual to close it and couldn't, I heard a noise as if a part inside the motor fell into the motor box. So I spent a lot of time and effort figuring out the correct order to fit the 3 small pieces. After that, the power came back and I managed to close the gate with remote, but when I finished, it was already too late for me to go train...
I don't know if I'll be able to keep posting daily during the week. The bigger the character design, the longer it takes to make and after Monster3, it would be BigMonster1... 2 and then the Coffin? By the way, I don't recall seeing a game made in RM using that sprite. But to make the Coffin, ideally I should make the Vampire first, so I can size it according to their height.
Monster3_8, Spider. The original Character design closely follows the Battler VX Ace, I only adapted the palette. I'm thinking about making the spider bigger, like the Scorpion, I'm undecided... The first frame I tried to do according to the Battler VX. I don't know if I represented it well, since the Battler's position is sideways and I tried to add more light to the middle part, simulating that this part of the spider is more prominent and forward in the image, while closer to the head it would go inward or into the background at this angle.
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If you have legally acquired my paid material, please do not distribute it. If you have obtained my paid material illegally, please do not distribute it and report it.
Working to create paid material and not making any profit from it can be demotivating.
ABOUT: FREE MATERIAL 📦
Free to use, but please give credit to "Victor SenArt".
Commercial and non-commercial use: Free to use;
Edits and updates: Free for modifications.
Redistribute: Prohibited, insert some examples and link to the specific material/package.
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Monday, January 26, 2026
MSG:Blocked passage / EV:GATE Switch OFF ⚡ щ(゜ロ゜щ)
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I don't bite. :}