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ABOUT: PAID MATERIAL 💲
If you have legally acquired my paid material, please do not distribute it. If you have obtained my paid material illegally, please do not distribute it and report it.
Working to create paid material and not making any profit from it can be demotivating.

ABOUT: FREE MATERIAL 📦
Free to use, but please give credit to "Victor SenArt".

Commercial and non-commercial use: Free to use;
Edits and updates: Free for modifications.
Redistribute: Prohibited, insert some examples and link to the specific material/package.

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Wednesday, September 24, 2025

Why is it so heavy!? *ugh 🔩💪😓

Wow, today’s workout was tough. I struggled to lift the weights I managed yesterday and on top of that, I swimming yesterday… Maybe it’s because I to bed late, I don’t help myself 👉👈. I was anxious to watch the last episode of Alien Earth, without giving spoilers, liked the episode and the series as a whole. There are some loose ends to continue the story, but that’s normal for any new show. I think it paid off and they’ll probably renew it to keep developing the character arcs that are interesting to me. It’s a shame that people today seem to have no patience to watch series, they just want everything right away… if that’s the case, then what’s point of making new seasons!?
I’ve kept the same routine: work, study… and working on a commission be working for the next few days.

Today I was able to work more on the palettes and edit this character.
After doing the interview with her, I feel regret for not asking what the character creation process was like, because there are differences in hairstyles, clothing and sometimes even colors between faces, battlers and sprites… This happens in other versions of RPG Maker too… 🤔

Tuesday, September 23, 2025

Before I knew it, the day was ending fast ⌚

Once again, I didn’t sleep well, I had trouble falling asleep last night. Today went by quickly. It’s Tuesday, so I swam, go to gym, worked, lunch, went back to work... etc...

I couldn’t make progress on the RTP VXP today. I really need to improve my sleep so it doesn’t affect me the next day and today I was pretty busy 😞. So here are some sprites from other versions of RPG Maker (not XP&VX/Ace) you may have already seen them in my account another platforms, I’ll be revising the palette XP&VX/Ace, for now.

Monday, September 22, 2025

Rain, finally yeaaah! 🌧

I woke up before sunrise because of a mosquito 😭, was too tired to use electric racket 🦟⚡🎾. I made coffee and omelet, I went to the gym. Today I increased my weights, it's not good to get used to the same weight for weeks. Ideally, you should try to increase them, even if it's just for your last set of 3, I ran to home for 17 minutes 🏃‍♂️.
It finally rained in the afternoon, It was so hot and muggy over the weekend, I was waiting for rainy days to return to improve this dry period. The problem is the lightning, I've lost material and projects because of this years ago... I worked and studied at night 📚.

Unlike this weekend, this time I made them:
Actor1_8 looks so different from the MACK version (Art Directress, Characters, Tilesets of RMVX/Ace) and the Fumio Minagawa version (Face Graphics of RMVX/Ace). Fumio reminded me of actor Sean Connery, while MACK version reminded me of my uncle °▽°, they even look like different characters...
while Actor2_5 looks younger on the right and more adult on the left...

Sunday, September 21, 2025

🙄🦟 zzzzz zum zum

I was thinking the changes I made to the theme to separate the diary label posts from the home and older posts had been resolved... but it seems not and after further research, it seems it's because Blogger still considers diary label posts counts post per page, even if these posts aren't displayed on the home page. I consulted someone to help me with web services and he recommended other option... if Blogger can't be used, I'll be using another service. D:

Yesterday it was an owl, today it was a damn mosquito that made me get up to kill it. That's the tricky thing about the heat, mosquitoes... I got up early, made my coffee... and was left to fix the Blogger theme 😖.

I couldn't pixelate anything today. (#`-_ゝ-)

Saturday, September 20, 2025

So hot... 😵

I’m not sure if I should keep a routine for the weekends. Maybe I’ll take a break from the internet on weekends to rest, resting is important too 😤.

I woke up early because of an owl hooting. It took me a while to fall back asleep, and I ended up getting up later this morning. After lunch, the weather changed a lot, it got really hot and stuffy, that kind of muggy heat that wears you down or makes you feel unmotivated. Summer (Actually... it's in December 😭) is definitely here, and I can’t wait for it to rain 🙌.

I spent part of the day organizing and cleaning some folders, nothing much new...  /_ \

Friday, September 19, 2025

No training today :v

The gym didn’t open today 😢, so I couldn’t work out, unfortunately, since it’s important to keep consistency in training. The body really feels the lack of exercise... I worked, had lunch, worked again, then studied at the end of the day and watched Peacemaker. The new universe being developed by James Gunn seems promising, kind of rekindling my excitement for the superhero genre(?).

I’m glad she liked the pixel art gift. I wasn’t sure what to draw, but I ended up deciding on a cake 🎂. Anyway, here are some more updates on the color palette process and checking the sprites I’ve already made.

Thursday, September 18, 2025

Regret 😴

Come on, come on, onto the third day. Yeah 😓!

I regret watching those series last night, I spent the whole day feeling sleepy. I’m not young anymore to be doing that kind of thing ha ha ha. The fatigue piled up after training this morning, swimming and the gym right after. I was so tired I forgot how many meters I swam, I can only say we used a “parachute” for swimming. The rest of the day I was drowsy and not very productive… I really need to start going to bed earlier 😧.

I feel like there a cut in the horses legs and just doing recolors didn’t please me much. It’s as if there weren’t other kinds of horses with unique traits. The problem would be the doubled work 😣.

Wednesday, September 17, 2025

A sunny day! ☀

Second consecutive day writing in the diary, let’s see if I can stay consistent! 👀

Even though the morning started off nice, with just a little mist and that pleasant chill 😊 because of last night’s rain, the weather cleared up quickly and turned sunny. I kept up with my routine, hit the gym in the morning, then took advantage of the momentum 🚶‍♂️ and headed downtown to take care of some personal errands. I decided to walk back on foot 😅 and that’s when I felt the intense heat... it ended up making me buy a tub of ice cream halfway through my walk... I just couldn’t resist 👉👈. I had lunch, got straight to work afterward, and by evening I was back to my study routine. Before going to sleep, I decided to catch up on some shows and watched the recent anime Clevatess, the not-so-recent Tate no Yuusha, and ended up binging into episode seven of Alien Earth. I wasn’t expecting much from the show before it came out, but I was wrong, it’s great. The problem with series is keeping up with them; some last for years and years depending on the success. I couldn’t wait for Shingeki no Kyojin, Supernatural, Naruto, and others to finally end...

I also went back to working on sprite palettes, so I’ll probably stick with this stage for quite a few days. I’ll show more characters here that I’ve adapted for the RTP VXP, and I even made a pixel art gift for a friend. I hope she likes it. 😌

Tuesday, September 16, 2025

Well, well, I’ll try to write a diary 😅

Hi, this is my first time writing a diary, my intention is to write about my daily life and show some things about my pixel art work, but since I spent a lot of time editing the Blogger theme, I ended up not making any new pixel art or edits...

This morning, I swam 2.1 km or 2,100 meters for 45 minutes and after a shower, I went pull iron at the gym 🥵. Yesterday I was feeling my lumbar, because of a poorly slept Sunday night 😅. I worked the rest of the morning and after lunch, in the evening, I studied.

...so, I’ll start with an older progress update from RTP VXP. After drawing some sprites, I realized the color palette got confusing for future edits, with many shades that were too close to each other. So I decided to edit the palette and check each sprite, especially those with many shades, so I can avoid making it harder for other users to modify or take parts they need from the sprites and to help myself as well. 🤔

Wednesday, February 28, 2024

MACK, a significant influence I didn't know about!


Image by: REFMAP

Good morning, afternoon or evening, wherever you are reading this text in the world. How are you all doing? 😊

Today, I've come to share something with users who frequently use the graphic materials of the artist MACK or her personal website LooseLeaf and also for those who have used materials from the REFMAP group on the FSM (First Seed Material) website, where MACK is involved, to be used from RPG Maker 2000 and RPG Maker VX/Ace.

At the beginning of the year 2023, I discovered that MACK had a significant role in creating graphics for many products in the "ツクール" (Maker) series, free lessons made available on The Digifami Web page by ASCII itself, LOGiN SOFCOM and in another content creator's group. 😮

I've always liked the artistic style of RTP XP and RTP VX/Ace, especially the detailed Characters and Tilesets of XP in pixel art. The inspiration for creating "RTP VXP" itself was because of the materials from FSM and RTP XP. To find out who is behind the RTP, I sought information about MACK and with the help of the Web Archive, I found enough sources to get in contact. Since her art and techniques in the lessons made me what I am today as a pixel artist and I've seen many people praise the graphics that I also like without knowing who the artist behind it is, I asked if she could conduct a text interview.

MACK agreed if all the questions were sent at once, rather than having a conversation exchanging information. Due to the difficulty of asking more technical questions about Pixel Art in the Japanese language, I formulated questions relevant to MACK's stories during her journey with digital art up to the present day.

The interview was written in three languages: Brazilian Portuguese, English, Japanese and they are saved on Google Drive, some images have links.
👉🖼🔗

Para Português Brasileiro, a entrevista está ou estará na revista "Make The Game Edição 31": Make The Game
日本人の場合: MACKにインタビュー.pdf
For English: Interviewing MACK.pdf

[03/01/2024] 繁體中文 - 简体中文
MACK 專訪 - 繁體中文.pdf by @Mirai_so_Sad
MACK 专访 - 简体中文.pdf by @Mirai_so_Sad

I hope you enjoy reading it and I wish you all the best of luck in your personal artistic projects. For translations into other languages, if anyone is interested in translating, contact me. 👍

Thank you for your attention and feel free to leave your feedback if you wish. 👋